“Observation
is crucial for physical-object talk, the authority of sacred texts
and holy persons for religious discourse, and the sincere
asseveration of the subject for reports of experience. It is a piece
of outrageous imperialism to suppose that any single requirement for
justification applies across the board.” - William
P. Alston,
in his ‘Yes,
Virginia, There is a Real World’
(1979)
i) Søren
Kierkegaard and William James
ii) Martin
Luther and Martin Buber
iii) John
Searle
This short piece is largely introductory in nature. It contains very little philosophical commentary or criticism.
Søren
Kierkegaard and William James
Almost
from the very beginning of his philosophical life, Ludwig
Wittgenstein
viewed religion as a “form
of life”.
He
also had
a general distaste
for theory
(whether within or outside religion). He once
wrote:
“Christianity
is not…a theory…but a description of something that actually
takes place in human life.”
This
isn't surprising if one bears in mind the influence of Søren
Kierkegaard
on
Wittgenstein. Of course it's been quite well documented that the
Danish philosopher had a strong influence on the Wittgenstein of the
Tractatus.
It's less well documented that there are elements of Kierkegaard’s
philosophy that may well have also influenced Wittgenstein’s later
work. In respect to languages
games
only,
Kierkegaard believed that people's religions were (in an obvious
sense) either in - or actually were – forms
of life.
These language games (or modes
of “being-in-the-world”
- Martin
Heidegger)
were seen by Kierkegaard as coherent and interrelated sets of beliefs
which are embodied in various practices. Kierkegaard’s chief
criterion for a legitimate language game (a term he never used) - which he believed
enabled each language game to identify other language games - is how
(or if) it determines “the
good life”.
Early
on in his career, Wittgenstein also read
William
James’s
popular book, Varieties
of Religious Experience.
He responded to this book by saying: “This book does me a lot of
good.” It could be said that William James was a kind of early
language-game theorist. Indeed James was also well known for his idea
of “the
will to believe”.
This doctrine - according to certain commentators at least - states
(to put it simply, though accurately) that if a religious belief
works
for you
(or works for a community as a whole), then why not adopt it? It
doesn’t matter if one’s beliefs are true (this, of course, begs the question) or whether or not they
correspond to anything outside the actual practice. What matters are
the pragmatic effects of religious belief. In fact, according to
James’s liberal pragmatism
(unlike, say, C.
S. Peirce’s),
a belief is actually made
true if
and when it works. (I strongly suspect that many experts on James
will see this as a simplification of James's position.) So it's easy
to conclude that James’s views on religious practice may well have
filtered down to the late Wittgenstein.
According
to Wittgenstein’s own position on language games, there's a
different “substratum”
which belongs to each discourse of “enquiring and asserting”
(1950).
If Wittgenstein believed that this is the case, then it naturally
follows that religion, mysticism and art can all equally supply this
substratum.
Wittgenstein still claimed, however, that within these different
“inherited backgrounds” it's still possible to “distinguish
between [the] true and [the] false”.
Unlike
his Tractarian view on religious language, Wittgenstein’s later
language-game position can be captured by the following equally
“anthropocentric”
passage
from Franz
Rosenzweig’s
The
Star of Redemption:
“Real
language…is the language of the terrestrial world.” (1924)
So
Wittgenstein’s defence of religious language games or forms of life
(which, in a sense, was already a part of his Tractarian vision - if
less concretely stated there) gave him a new way of defending the
“ineffable
truths”
and experiences of religion and religious persons. However, whereas
in the Tractatus
it was a question of religious truths and beliefs being beyond
science,
philosophy and all “factual
discourse”
(therefore inexpressible or “unsayable”),
in his later period Wittgenstein concentrated on the autonomous
nature of various religious practices and discourses. This meant that
within a religious language game, religious things can indeed be
expressed or said.
Martin
Luther and Martin Buber
We
can also see a quasi-Wittgensteinian attitude towards religious
discourse in the work of the Austrian
theologian Martin
Buber.
He, like late (though not early) Wittgenstein, believed that
revelation
and even religious knowledge itself is essentially a matter of
linguistic/verbal communications and intersubjective contact rather
than of (on the model of epistemology and science) a detached
observation of some kind of object or event (Buber,
1923).
It's
often hard to fathom whether or not religious (as well as other)
language games were seen by Wittgenstein to be somehow truly
autonomous or also dependent on things outside the game. That is, is
it all a question of conventions, rules, rule-following and nothing
else?
Perhaps
Wittgenstein's so-called “anthropocentric” position on religious
language games may be equally seen in the light of Martin
Luther’s
discovery (as it were) of “justification
by faith alone”.
John
Searle
Despite
that, it may well be helpful to have a taster of one of the realist
(for
want of a better word)
attacks
on Wittgenstein notion of a language game.
The
term “realist” is simply used here in the very basic sense of
arguing that there must be things outside
these langauge games which make the beliefs within them true.
John
Searle,
for example, believed that the majority of people within religious
language games won't - or even couldn’t - accept this nonrealist
attitude towards religious language games; though it might well have
been the case for Wittgenstein himself. Searle
writes:
“[W]hether
or not there is a God listening to their prayer isn’t itself part
of the language game. The reason people play the language game of
religion is because they think there is something outside the
language game that gives it a point.” (1987)
Of
course we can ask here (in a Searlian spirit) whether or not the very
concept of (realist) truth has any real purchase in some (or all) of
these disparate language games. That is, is it really the case that
each language game - including the language games of art and religion
- can formulate and then use its own concepts of truth? Or,
alternatively, is it actually the case that language games have the
same concepts of truth as those used outside each language game.
Searle’s
point, then, is that Wittgenstein’s liberalism (if that’s what it
was) towards religious language games may not, in actual fact, have
been very well appreciated by the actual participants in these
language games. That is, if they had come to know that Wittgenstein
believed that that such games are completely autonomous creations (or
constructions), then they might not have accepted that their own
particular religious practices are in fact Wittgensteinian language
games.
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